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Subnautica 2 Vehicles and Submarines Guide 2026
Subnautica 2 · Early Access May 14, 2026 · Image: Steam Official
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Subnautica 2 vehicles are the backbone of mid-to-late game exploration. Without a submarine, you are limited to the shallowest 50–100 meters — which means you will miss the vast majority of the ocean's resources, story content, and base-building locations. This guide covers every vehicle available in the Early Access version (May 2026), including the brand-new Tadpole modular submarine, a signature addition to the sequel's co-op-focused design.

Whether you're playing solo or with friends in co-op, understanding your vehicles' depth ratings, power systems, and upgrade slots is the difference between a successful deep-sea expedition and a catastrophic loss of gear. The vehicles in Subnautica 2 are significantly more capable than those in the original game — but they also require more resources and planning to build and maintain.

Which Vehicle to Build First — and Why

New players often wonder whether to prioritize the Seamoth or dive straight into the Tadpole. The answer depends on whether you are playing co-op or solo.

🏆 Recommendation
Solo players: Build the Seamoth first. It is cheaper, faster to construct, and gives you immediate access to 200m depth. Upgrade to the Tadpole once you have a stable resource base.

Co-op players (2–4 players): One player should prioritize the Tadpole immediately. Its multi-passenger cabin makes resource runs dramatically more efficient when everyone can ride together.

The build order most experienced players recommend:

  1. Craft the Mobile Vehicle Bay (deployable vehicle constructor) — requires Titanium Ingot ×1, Lubricant ×1, Power Cell ×1
  2. Build the Seamoth for immediate mobility and 200m depth access
  3. Install a Moonpool in your base and add the Vehicle Upgrade Console
  4. Upgrade Seamoth with Depth Module Mk1 to push to 300m
  5. Begin gathering resources for the Tadpole or PRAWN Suit depending on goals
  6. Build the PRAWN Suit for accessing the 500m+ zones like the Lost River

Tadpole Modular Submarine

🐟
Tadpole
Subnautica 2's signature modular submarine — fully customizable hull design
Base Depth
300m
Max Depth (upgraded)
600m+
Passengers
Up to 4
Power Source
Power Cells ×2
Module Slots
6 (expandable)
Speed
Medium

The Tadpole is Subnautica 2's headline new vehicle and the heart of the co-op experience. Unlike any vehicle in the original Subnautica, the Tadpole features a modular chassis system — you choose the hull configuration when constructing it, and you can add modules over time to expand its capabilities. Think of it as building a ship from components rather than clicking a single button.

The Tadpole features a pressurized multi-passenger cabin at the front of the hull. In co-op mode, up to four players can ride simultaneously — two in the pilot/co-pilot seats and two in rear observation pods. The pilot controls movement; other passengers can deploy drones, manage modules, or scan the surrounding environment from inside the sub.

Tadpole Chassis Options

When you build a Tadpole, you select a starting chassis configuration. You can only choose one at construction time — upgrading to a different chassis requires significant additional resources.

Chassis Focus Module Slots Best For
Scout Hull Speed + Agility 4 slots Exploration, fast travel, solo play
Cargo Hull Storage capacity 5 slots, 3 cargo bays Resource gathering, co-op mining runs
Deep Hull Pressure resistance 5 slots Deep-sea exploration, accessing 500m+ zones
Combat Hull Defense and weapons 4 slots, hardpoints Traversing dangerous biomes with aggressive fauna

Building the Tadpole — Required Materials

🏗️
Tadpole Core Frame
The structural backbone of the sub
🚢 Mobile Vehicle Bay
  • 🪨
    Plasteel Ingot×2
    Crafted: Titanium Ingot + Lithium ×2
  • 🔵
    Enameled Glass×2
    Crafted: Glass + Stalker Tooth
  • 🔋
    Power Cell×2
    Crafted: 2× Battery + Silicone Rubber
  • 🟡
    Advanced Wiring Kit×1
    Crafted: Gold + Computer Chip + Wiring Kit
  • ⚙️
    Lubricant×2
    Crafted: Creepvine Seeds ×2
🪟
Passenger Cabin Module
Multi-seat pressurized cabin
🚢 Mobile Vehicle Bay
  • 🪨
    Titanium Ingot×1
    Crafted: 10× Titanium
  • 🔵
    Enameled Glass×1
    Crafted from Glass + Stalker Tooth
  • 🟡
    Wiring Kit×2
    Crafted: Silver Ore ×2
📌 Tadpole Storage Note
The Tadpole has a shared inventory system — all passengers can access the storage bins simultaneously. This is a huge advantage for co-op resource runs: your designated harvester fills the cargo bins while the pilot navigates to the next node.

Seamoth

🐬
Seamoth
Fast, agile one-person submarine — the ideal early-game vehicle
Base Depth
200m
Max Depth (Mk3)
900m
Passengers
1
Power Source
Power Cell ×1
Upgrade Slots
4
Speed
Fast

The Seamoth returns from the original Subnautica as the essential first vehicle. It is relatively cheap to build, extremely agile, and can be upgraded to impressive depths with the right modules. The Seamoth is the workhouse of early and mid-game exploration — you will rely on it heavily until your target biomes exceed its upgraded depth rating.

The Seamoth is a single-passenger vehicle. It seats one player and has four upgrade slots accessed via the Vehicle Upgrade Console in your Moonpool. Its power cell is user-replaceable — you can carry spare cells and swap them in the field without returning to base.

Building the Seamoth — Required Materials

🔵
Seamoth
Full build recipe
🚢 Mobile Vehicle Bay
Mid-Game
  • 🪨
    Titanium Ingot×1
    Crafted: 10× Titanium → 1 Ingot
  • 🔵
    Glass×2
    Crafted from Quartz, 0–100m
  • ⚙️
    Lubricant×1
    Crafted from 2× Creepvine Seeds
  • 🔋
    Power Cell×1
    Crafted: 2× Battery + Silicone Rubber

Where to find Titanium: orange ore rocks in all biomes, 0–200m. Farm 30+ pieces before starting to build.

Seamoth Upgrades

All Seamoth upgrades are crafted at the Vehicle Upgrade Console inside your base's Moonpool room. The Seamoth has 4 upgrade slots — plan your loadout carefully for each dive type.

Depth Module Mk1
+100m depth (total: 300m)
Titanium ×3 + Glass ×2
Depth Module Mk2
+200m depth (total: 500m)
Mk1 + Plasteel Ingot ×3
Depth Module Mk3
+400m depth (total: 900m)
Mk2 + Kyanite ×3
Sonar
Pings surrounding terrain map
Copper ×2 + Ruby ×1
Torpedo System
Fires gas torpedoes at threats
Titanium ×2 + Lithium ×1
Storage Module
Adds 4×4 external storage
Titanium ×3
Power Efficiency
Reduces power drain by 50%
Ruby ×1 + Wiring Kit ×1
Perimeter Defense
Electric shock repels creatures
Wiring Kit ×2 + Nickel ×2
⚠️ Depth Warning
Exceeding your Seamoth's current depth limit causes hull integrity damage. At 50m over the limit you hear cracking sounds — exit immediately. At 100m over, the sub implodes, destroying it and everything inside. Always know your current depth rating before descending.
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PRAWN Suit

🦾
PRAWN Suit
Pressurized Reactive Armored Waterproof Nano-suit — for extreme depths
Base Depth
900m
Max Depth (Mk3)
1700m
Passengers
1 (pilot only)
Power Source
Power Cell ×1
Arm Slots
2
Upgrade Slots
4

The PRAWN Suit is a hardened exosuit designed for extreme depths — the deepest zones of Subnautica 2 that no other vehicle can reach without extensive upgrading. Unlike the Seamoth or Tadpole, the PRAWN Suit is not a submarine you sit inside — you wear it, like a mech. You walk along the seafloor, use grappling hooks to climb cliff faces, and use interchangeable arm attachments for mining, combat, and propulsion.

The PRAWN Suit is essential for reaching the Lost River, Inactive Lava Zone, and Active Lava Zone — the final content areas of Subnautica 2. It is expensive to build and requires materials that are only available at 300m+, so plan accordingly.

Building the PRAWN Suit — Required Materials

🦾
PRAWN Suit
Full build recipe — late game
🚢 Mobile Vehicle Bay
Late-Game
  • 🪨
    Plasteel Ingot×2
    Crafted: Titanium Ingot + Lithium ×2
  • 🟡
    Aerogel×2
    Crafted: Gel Sack + Ruby
  • 🔵
    Enameled Glass×1
    Crafted: Glass + Stalker Tooth
  • 🪨
    Titanium×5
    All biomes, 0–200m
  • ⚙️
    Lubricant×1
    Crafted from 2× Creepvine Seeds
  • 🔋
    Power Cell×1
    Crafted: 2× Battery + Silicone Rubber

PRAWN Suit Arm Attachments

Arm Attachment Function Key Materials Best Use
Drill Arm Mines large resource deposits Diamond ×2 + Titanium ×2 Resource harvesting in deep zones
Grappling Arm Grapple to surfaces, swing through water Titanium ×2 + Aerogel ×1 Traversal, especially in Lost River caves
Torpedo Arm Fires torpedoes at creatures Titanium ×2 + Nickel ×2 Combat in Active Lava Zone
Propulsion Arm Grabs and throws objects Magnetite ×2 + Titanium ×2 Moving large objects, puzzle solving
💡 PRAWN Tip
Equip the Grappling Arm in one slot and Drill Arm in the other for the most versatile configuration. The grapple lets you launch through water at high speed — nearly as fast as swimming with full fins. This is the recommended loadout for the Lost River and Lava Zones.

Power Cell Management

All vehicles in Subnautica 2 run on Power Cells — rechargeable battery packs that drain as you move the vehicle, use active sonar, fire weapons, or run auxiliary systems. Running out of power in a deep zone is one of the most dangerous situations in the game.

Power Cell Types

Cell Type Capacity Recipe Notes
Standard Power Cell 200 units Battery ×2 + Silicone Rubber ×1 Early game; crafted at Fabricator
Ion Power Cell 1000 units Power Cell + Ion Crystal ×2 5× capacity; requires late-game Ion Crystals

Power cells recharge automatically in the Moonpool when your vehicle is docked. You can also manually swap cells in the field — open the vehicle's power cell panel (interact key on the rear of the Seamoth) and replace the depleted cell with a fresh one from your inventory.

💡 Power Management Strategy
Always carry 1–2 spare power cells in your personal inventory when diving deep. If your Seamoth or Tadpole runs out of power, you can manually insert a new cell and get moving again. Without a spare cell, you are stranded — which means swimming to the surface from potentially 500m down.

Power Conservation Tips

Vehicle Depth Comparison Table

Vehicle Base Depth Mk1 Mk2 Mk3 Accessible Biomes
Seamoth 200m 300m 500m 900m Safe Shallows → Grand Reef → Lost River
Tadpole (Scout) 300m 450m 650m 900m Kelp Forest → Blood Kelp → Deep Grand Reef
Tadpole (Deep Hull) 400m 600m 800m 1100m Grand Reef → Lost River → Inactive Lava Zone
PRAWN Suit 900m 1100m 1400m 1700m Lost River → Active Lava Zone → Primary Containment

For a full breakdown of what you'll find at each depth, see the Subnautica 2 Biomes Guide. Matching the right vehicle to the right depth zone is essential for safe and efficient exploration.

Navigating Dangerous Biomes in Your Vehicle

Vehicles change how creatures interact with you. Smaller vehicles like the Seamoth are targeted by many predators (Reapers, Ghost Leviathans) and can be damaged or grabbed. The Tadpole and PRAWN Suit offer significantly better protection.

Biome Main Threats Recommended Vehicle Tips
Safe Shallows Crashfish Any No vehicle needed but Seamoth is convenient
Kelp Forest Stalkers Seamoth Stalkers rarely attack vehicles; safe to explore
Mushroom Forest Bone Sharks Seamoth + Perimeter Defense Defense module shocks Bone Sharks off hull
Blood Kelp Zone Warper, Sea Dragon Tadpole or upgraded Seamoth Move quickly; don't linger in open water
Lost River Ghost Leviathan PRAWN Suit (in tunnels) Ghost Leviathans don't fit in narrow passages
Active Lava Zone Sea Dragon Leviathan PRAWN Suit + Torpedo Arm Fire torpedoes to distract, move fast
⚠️ Leviathan Warning
Leviathans target vehicles and can deal massive hull damage in seconds. The Seamoth has relatively low hull integrity — three bites from a Reaper Leviathan will destroy it. Always have an escape plan and know where the surface is when traversing Leviathan-heavy biomes.

Pro Tips for Vehicle Mastery

Always Leave a Beacon at Your Vehicle

When you exit your vehicle to explore on foot, always drop a Beacon next to it. Getting back to your vehicle after an unexpected creature encounter or oxygen emergency is far easier with a visible HUD marker. Losing track of your Seamoth at 300m depth is a genuinely terrifying experience.

Use the Moonpool as a Staging Area

Your base Moonpool is more than a docking station — it is your vehicle's service bay. Use it to swap upgrades between the Seamoth and Tadpole, recharge cells, and load cargo before major expeditions. See the Base Building Guide for Moonpool placement tips.

Manage Your Upgrade Slots Situationally

There is no single "best" upgrade loadout. Configure your slots based on what the dive demands:

The Tadpole Is Not a Late-Game Exclusive

Many players assume the Tadpole is a late-game vehicle. In co-op, it should be your first priority. The ability to transport your entire four-player team in one submarine changes the pacing of the game dramatically — no more splitting up and losing track of teammates. If you need coordination tips, check the Co-op Guide.

💡 Final Tip
Keep a spare, basic Seamoth always docked at your base even after you build the Tadpole or PRAWN Suit. It's your emergency transport if your primary vehicle gets destroyed during an expedition. The Seamoth is cheap enough that having a backup is always worth it.