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Subnautica 2 Vehicles Guide 2026
Subnautica 2 · Early Access May 14, 2026 · Image: Steam Official
📅 Early Access Build — May 2026
This guide covers the Early Access launch build (May 2026). Vehicles, recipes, and chassis options are updated as patches release. Subnautica 2 launched into Early Access with a focused vehicle roster — more vehicles are confirmed for later updates. Check back here as the game expands.
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Subnautica 2 takes a different approach to vehicles than the original game. Instead of a roster of separate submarines — a Seamoth for shallow dives, a PRAWN Suit for the depths — the sequel is built around one core vehicle, the Tadpole, which you customize through a swappable chassis system. At Early Access launch, the Tadpole is the only craftable vehicle in the game.

This guide covers everything confirmed and verified for the May 2026 Early Access build. Where information is incomplete or still subject to change, we say so clearly rather than guessing. Subnautica 2 is actively developing — vehicles and recipes will be added throughout Early Access.

⚠️ Not in Subnautica 2
The Seamoth, PRAWN Suit, Cyclops, and Seaglide are vehicles from the original Subnautica. They do not exist in Subnautica 2. If you've seen guides or videos mentioning them in the context of Subnautica 2, that information is incorrect.

Vehicle Fabricator — How to Build the Tadpole

In Subnautica 2, you don't build vehicles at a bench — you build them at the Vehicle Fabricator, a floating bay you craft and deploy in the water. Think of it as a construction rig that assembles the Tadpole hull right in front of you. You'll need to build the Vehicle Fabricator before you can craft any vehicle.

🏗️
Vehicle Fabricator
Floating bay — required to craft vehicles
🔧 Fabricator (your starting workbench)
Early-Mid Game
  • 🪨
    Titanium Ingot×2
    Crafted from Titanium ore
  • 🟠
    Copper Ingot×1
    Crafted from Copper Ore
  • 🔵
    Glass×2
    Crafted from Quartz

Once placed, the Vehicle Fabricator floats at the surface where you deployed it. Interact with it to open the vehicle build menu, then select the Tadpole once you have the required fragments scanned and materials gathered.

💡 Scanning Tip
You must scan 3 Tadpole Fragments before the Tadpole blueprint becomes available in the Vehicle Fabricator. Keep an eye out for wreckage and debris fields in the early biomes — that's where fragments typically spawn.

Tadpole Submarine

🐟
Tadpole
The only craftable vehicle at Early Access launch — modular chassis, co-op ready
Base Crush Depth
250m
Upgrade Slots
4
Power Slot
1× Power Cell
Co-op
Side handle grip

The Tadpole is the signature vehicle of Subnautica 2. At its base configuration it reaches a crush depth of 250 meters — enough to cover most of the early-game zones. You pilot it from inside a pressurized cabin, with oxygen supplied while you remain seated. It has four upgrade module slots and a single Power Cell slot for power.

The Tadpole is designed with co-op in mind from the ground up. Side handles on the exterior let other players grab on while one player pilots — useful for short trips and for keeping the group together without needing a second vehicle early on. As the game develops and more chassis options arrive, the Tadpole's role will expand significantly.

Building the Tadpole — Required Materials

🐟
Tadpole
Full build recipe — unlock by scanning 3 Tadpole Fragments
🏗️ Vehicle Fabricator
Mid-Game
  • 🪨
    Titanium Ingot×2
    Crafted from Titanium ore
  • 🔵
    Glass×1
    Crafted from Quartz
  • ⚙️
    System Chip×1
    Crafted or found in the world
  • 🔋
    Power Cell×1
    Crafted at your Fabricator

Remember: you need the Vehicle Fabricator built and deployed first. The Tadpole blueprint also requires scanning 3 Tadpole Fragments in the world.

📌 Oxygen While Piloting
The Tadpole supplies oxygen to the pilot as long as you're seated inside. You are only consuming your personal oxygen tank when you exit the vehicle — so longer dives become practical once you have the Tadpole. Stay inside during transit; only exit when you're ready to explore on foot.

Chassis System — Changing the Tadpole's Role

One of the most interesting mechanics in Subnautica 2 is the chassis swap. The Tadpole can accept different chassis configurations that fundamentally change its silhouette, capabilities, and purpose. Rather than building a new vehicle for a new task, you modify the one you already have. Chassis are unlocked the same way as the base vehicle — scan the corresponding fragments in the world, then craft the chassis at the Vehicle Fabricator.

At Early Access launch, two chassis are confirmed: the ScoutRay and the Haul. A third, called the Seafrog, is referenced but not confirmed for the launch window.

ScoutRay Chassis
High-speed scout configuration

The ScoutRay chassis transforms the Tadpole into an aggressive, fast-moving scout build with an acceleration of 1600 cm/s². If you're covering ground quickly, mapping new biomes, or running ahead of the group in co-op, this is the chassis you want. The sleeker profile also makes it easier to thread through tighter terrain.

Recipe: 2× Plasteel Ingot, 1× Advanced Wiring Kit, 1× Dedicated Core, 1× Strong Acid

Unlock: scan ScoutRay Chassis fragments in the world, then craft at the Vehicle Fabricator.

Haul Chassis
Cargo and passenger capacity

The Haul chassis is built for resource runs and moving a full crew. It expands cargo capacity and provides room for additional passengers beyond what the base Tadpole supports — useful in a four-player co-op session where the group wants to gather and carry in bulk.

📋 Recipe Not Yet Verified
The Haul Chassis recipe is not confirmed in current public sources. When you scan Haul Chassis fragments in-game, the exact recipe will be revealed at that point. We won't invent numbers here — check your in-game blueprints once you have the fragments scanned.
Seafrog Chassis
Status: Coming in a future update

The Seafrog chassis is referenced in development materials but is not available at Early Access launch. Its role and recipe have not been finalized. We'll update this section when it releases — do not expect to find Seafrog fragments in the May 2026 build.

💡 Chassis Strategy
You don't need to commit to one chassis permanently. Swapping chassis costs materials but lets you repurpose the same Tadpole for different expeditions. Many players keep the ScoutRay chassis for solo biome runs and switch to the Haul chassis before coordinated co-op resource sessions.
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Power Cell Management

The Tadpole runs on a single Power Cell, which is a higher-capacity battery format distinct from the smaller batteries used in handheld tools. Running out of power mid-dive is one of the more stressful situations you'll encounter — the sub goes dark and stops moving, and you're left swimming from whatever depth you're at. Avoid this with a little preparation.

The good news is that Power Cells are relatively straightforward to craft and carry. Keep a spare in your personal inventory on any dive that pushes toward your depth limit, and swap it in via the vehicle's power panel if the cell runs low before you're back at base.

💡 Power Management Strategy
Craft a spare Power Cell before your first major deep dive. If the Tadpole's cell runs out at depth, you can open the power panel and insert the spare — you don't need to return to base or abandon the vehicle. Without a spare, swimming up from 200m+ is slow and oxygen-expensive.

Power Conservation Tips

Co-op and Vehicles

Subnautica 2's vehicle design is built around co-op from the start, and the Tadpole reflects that clearly. The side handles on the exterior let passengers grip on while someone else pilots — it's not the same as riding inside a pressurized cabin, but it gets the group moving together without requiring a second Tadpole early on.

In a full group, the common split is one player piloting while others scan, gather, and manage inventory. The Haul Chassis (when unlocked) formalizes this further by adding passenger capacity and more storage, turning the Tadpole into a proper crew transport.

📌 Oxygen While Riding External Handles
Players gripping the exterior handles are exposed to open water — they consume their personal oxygen supply as normal. Make sure everyone has adequate oxygen before long transits, and plan surface breaks accordingly. Only the pilot gets pressurized oxygen from inside the cabin.

For detailed co-op strategy, communication tips, and role setups for a full four-player crew, see the Co-op Guide.

Vehicles Confirmed for Future Updates

Unknown Worlds has been transparent about the fact that Subnautica 2 is launching Early Access with a limited vehicle roster, with more planned throughout development. Here's what's confirmed or strongly indicated for later updates:

Vehicle Role Status
Large Multi-Crew Submarine Fills the "big sub" role — crew quarters, interior space, multi-room design Planned for later Early Access. Name unconfirmed.
Deep-Water Mech Suit Pressurized suit for extreme depths, tied to deep biome content Planned when deep biome content releases. Details TBD.
Seafrog Chassis Alternative Tadpole configuration Referenced in development, not in May 2026 launch build.
🔭 Early Access Roadmap Note
The large multi-crew submarine fills the role that the Cyclops played in the original Subnautica — a mobile base you can live and work from at depth. It is not in the game yet. Similarly, the deep-water mech suit (comparable to the original PRAWN Suit) will arrive alongside the deep biome content it's designed for. Both are confirmed plans, not speculation.

Pro Tips for Vehicle Mastery

Build the Vehicle Fabricator Early

The Vehicle Fabricator is not expensive — 2 Titanium Ingots, 1 Copper Ingot, 2 Glass. Build it as soon as you have the materials and deploy it near your starting base. Then start scanning for Tadpole Fragments immediately. The Tadpole unlocks a huge amount of the game's map and makes resource gathering dramatically faster.

Scan Everything That Looks Like Wreckage

Tadpole Fragments, ScoutRay Chassis fragments, and Vehicle Fabricator blueprints all come from scanning debris in the environment. Make scanning a habit early — every time you see a piece of wreckage or unidentified object, scan it before you move on. Fragment scanning in Subnautica 2 is cumulative across multiple pieces, so three fragments of the same item anywhere in the world will complete the blueprint.

The Side Handles Are Better Than They Sound

Until someone in your co-op group has the Haul Chassis or a second Tadpole, the exterior handles are how everyone travels together. Coordinate so the player with the lowest oxygen supply sets the pace. The pilot should check in verbally or via chat before descending past 100m to make sure handle riders are still comfortable on their O2.

Don't Overextend Your First Dives

The base Tadpole crushes at 250m. That's a firm limit — go past it and the hull integrity will take damage rapidly. Respect the depth ceiling on every dive until you have the upgrade modules in place to extend it. Losing a Tadpole to crush damage is a painful and expensive setback in Early Access.

💡 Final Tip
Keep the Vehicle Fabricator deployed and accessible rather than stashing it in your inventory. Repairs, chassis swaps, and future vehicle builds all require it. A floating fabricator near your base is a quality-of-life upgrade that pays off immediately.